Shipping a good product is a constant balancing act between different constraints and the limitations of the real world. Designers need to know what they’re shipping to get the balance right.
Latest posts by Yuriy Oparenko
Product & Design 3 min read
Mobile formats such as stories have exploded in popularity in recent years, but they raise some interesting design questions – how are they changing the mechanics of mobile interaction? What role do ubiquitous cameras have in shaping how we communicate with these formats?
Product & Design 5 min read
“We wanted flying cars, instead we got 140 characters.” – Peter Thiel People in tech commonly overestimate the impact of…